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Bloodborne and The Failure of FromSoft Storytelling

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Bloodborne and The Failure of FromSoft Storytelling * As a long-time fan of FromSoft, Im quite familiar with their work and had been looking forward to Bloodborne , which released to widespread critical acclaim a little less than a month ago. I completed the game last night, and after rolling credits, I felt incredibly unsatisfied with the story and ending� Probably more unsatisfied than with any other game in the Souls series. (And yes, I realize that Bloodborne is technically a new IP, but for the sake of this post, Im going to lump it in with its predecessors. ) For those who havent played Bloodborne , its built on the core of the Souls series ( Demon�s Souls, Dark Souls 1 & 2 ) but instead of slow, methodical dark fantasy, it offers significantly sped-up action with a Victorian edge and lots of Lovecraft. However, what hasnt changed is the cryptic, piecemeal storytelling that has become synonymous with Souls . This obfuscated narrative has many admirers -- I�ve enjoyed it m...