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Blender CAM 0 5 0

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Blender CAM 0 5 0 What is new: Exact mode is now faster by around 25-30 % support for text objects - they kind of worked in some situations but that was a coincidence! :) Now text is properly supported. default threshold for optimisation was lowered, the new algorithm works better with that Waterline with layers was fixed, now waterline works much more like in other CAM programs. It is however still experimental feature! Drill paths now support transformations of the source curve object There are not so many changes as usual, but Im kind of running in summer-mode ;) Support this project by: sending feedback on forum posting images of your work on the forum learn python and start developing with me send some money Big thanks go to: Bernhardo Braun and Giovanni Bianchessi for release builds Linux/Mac everybody who donates, reports bugs on the forum and posts feedback

Blender CAM 0 7 0

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Blender CAM 0 7 0 Pack curves on sheet example New release! What is new: custom cutter shapes. With exact mode, only convex are supported.  limit curve - you can now limit any operation with a curve. limit curve and ambient have now an option, whether the cutter stays inside completely, or reaches the limit with its tip. Pack curves on sheet - this helps a bit to save material. The algorithm is slow by now, but provides relatively good results Code for this version was completely reorganized and there are many internal changes.  Please test and report any bugs you encounter, there might be some tricky things. some more speedups in both modes. Lots of bug fixes Big part of work for n-axis was done, but it is not visible in UI. I cannot test the code, so I dont want to release anything. also other things are wip. limit curve used on an operation  All the code was separated into libraries. I wanted it to be more readable, and also would like to invite more coders to join. As...

Blender CAM 0 9 0 release

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Blender CAM 0 9 0 release Finally, a new release! I know the waiting has been long, and those who were in need of the updates, started allready using the version of Blender CAM from github. There are many fixes, and many improvements, and also, many new features this list is not really showing pictures, and also not everything that is in the release, but now, there are more people cooperating on the docs so I hope, the pictures will make it soon to the wiki pages which now grow quite fast on the Github wiki: https://github.com/vilemnovak/blendercam/wiki big thanks for the wiki go to Jeff Doyle, who started this new documentation project. larger features V-carve test by Jeff Doyle Polygon library was replaced with shapely library completely. This was a huge task, touching almost all areas of blender CAM.  OpenCAMlib support by Karol Suprynowicz manual bridges placement - now you can define bridges with a group of curves. auto bridges placement was improved medial axis strategy ...

Blender CAM on Blender Conference

Blender CAM on Blender Conference Blender CAM will be presented next friday on the Blender Conference. If you are going there, stop by. I will be there wanting to discuss anything related. I will also present some videos I did on the projection which will happen also there. see the conference schedule here, the talk is on friday at 14:30 : https://www.blender.org/conference/2014/schedule

Blender CAM release 0 4 0 is out

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Blender CAM release 0 4 0 is out Because some things were finished, and also, some serious bugs were fixed, here comes the new version. features: Background operations - this saves your precious time and enables you to use more cores. You can continue working on other operations while computing in background. You have to save your file before sending operations for background computing. status of computations is in upper info bar in blender.  Helix entry for pocket - experimental.  Retract arc for pocket - experimental too. Both arent made if there is no space for them. First down option for cutout paths - this goes all layers down on one contour, then goes to the next one.  a condition for ramp down and out. Ramp down cutout operation - experimental - ramps down based on layer settings Ramp out - goes on along the outline, good if you dont want to leave a mark after the tool finishes and leaves material on same spot. A lot of cutter and operation presets, all made by Ber...

Blender CAM 0 8 0

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Blender CAM 0 8 0 Let me present you the new version: new features: ramps with parallel strategy - new strategy - curve to path. Enables to tweak paths manually. - support splitting of large files . This is a machine setting. Splits into files always after a limit of operations per file is reached.-files can be exported now after computation, e.g. if you only change feedrate. This is also faster when you try to tweak your settings. - operations now can start in the +z or -z area , this was requested on the forum. - improvement for ramps - these now work with bridges, and are enabled for more strategies. -experimental feature - more outlines for cutout operation. Is useful for making more space for chips, or to make more space around the piece because of shank. Doesnt support bridges nor sorting!-improved ramps, now work for almost any operation. They now work as zig zag for non-looped paths, so that the cut starts at the beggining of the path. works also with bridges for cutout. - p...

Blender CAM 0 6 0

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Blender CAM 0 6 0 simulated chain parallel + pencil operations What is new: chain operations - this is useful to export more operations in 1 file and to do simulation of more operations in line - to see e.g. roughing and also finishing bridges for cutout operation. This is automatic by now, manual placement is on todo. Bridges dont work well together with ramping options yet. some essential fixes - undercut problem with stay low option, protect vertical fix pencil strategy has been updated. This is still very experimental, but I think for artistic use it might be allready tested (mainly cleanup of edges when doing reliefs, which is what I use it for)  on the coding side, a lot comments were added. automatic bridges for cutout operation Blender version has been updated to the latest version. as always, thanks to: Bernhard Braun and Giovanni Bianchessi for linux & mac builds Ga�l Rosset for extensive reporting of bugs everybody who posted feedback or donated this help is essentia...